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In C++ AMP, the most common and first step to dialing up performance gains to the next level is through a technique called tiling. This article picks up where Daniel Moth’s introduction to C++ AMP left off, and explains how to tile your C++ AMP algorithms.

Read the article online: http://msdn.microsoft.com/magazine/hh882447
Last edited Mar 27 2012 at 10:54 PM  by KSharkey, version 2
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